Maplestory Warrior Guide – Getting Your Warrior to Be Perfect

In Maplestory, the warrior is known for being the class with the most strength. If you want to have the perfect warrior build, this guide will teach you how.

Starting Out

When you get to the character creation screen and you’re rolling your stats, don’t just go for the highest strength and leave it at that. Warriors need to have specific stats for good builds. If you ignore these stats, you’ll have a hard time getting to the top, and you probably won’t even be able to. So, here’s what you need to know about rolling your stats.

When you roll for your warrior, make sure the INT and LUK stats are both 4. This will take some time and patience, but you’ll eventually roll those two numbers. If you really want to roll for the absolute perfect warrior, you’ll have to keep rolling until you get 12 or more STR, 4 INT and 4 LUK, but you’ll need to have another character backing him with financial support. If the absolute perfect warrior doesn’t matter that much to you, just keep rolling until your STR is the highest and DEX isn’t too much lower, say, three or four points.

1st Job Advancement

After you create your warrior, keep fighting until you reach level 10 and have 35 points in your strength stat. When you do, run over to Southperry and talk to a guy name Shanks there. Pay his 150 meso fee or complete his quest to travel to Victoria island. When you get there, move to the left of Lith Harbor and talk to Phil when you see him. Have him take you to Perion and climb to the very top, where you’ll see a tent. Go inside and talk to Dances with Balrog, and from there you’ll be well on your way to the 1st job advancement!

You still have a long way to go after the 1st job advancement, but if you want to learn more about Maplestory’s warrior, click here and get tons of information and another Maplestory warrior guide. Visit my site at http://www.squidoo.com/mesoguide

Starting Your Flag Football Playbook

A playbook is something essential for a flag football team because it comprises of descriptions and diagrams of the plays that the players have practiced. It is their winning guide, their recipe for winning. It contains the plays that they are most familiar with, the drills that they have perfected; the strategies that could make them exceptional. As the coach, you know the uniqueness of each of your players. You have seen their strengths} and weaknesses. You know who the standouts are. Develop the playbook with this in mind. Decide where to setup players and then how to have the game rolling. As you develop your own team’s playbook, think about the following tips:

Keep it easy.
A playbook should be clear and easily understood by everyone. If the players get baffled instead of empowered, the playbook defeats its meaning. You may begin with a drawing of 3 pass routes for your receivers: one short route, a mid route and a long route.

Keep the passing and running balanced.
Even though flag football is more of a passing game, running the ball is equally important to keep the opponents perplexed. To do this, you may draw about 2 plays to each side of the field, keeping one draw play in your playbook for aggressive pass rushers. The greatest teams have these to win tough games.

Maintain a progression of targets & keep lines open.
For pass plays, there should be at least 3 targets: the primary, the secondary and the bail out – the person a player goes to when no one is openand when he desires to get away from the sack. Develop complimentary receiver routes along with your pass plays so that if the right outside receiver runs a deep inside route, a secondary right side receiver can run a mid outside route. Place a bold reminder for your receivers to come back to the quarterback if in trouble.

Create a working audible system.
It is possible to find your team in trouble even though you thought you called the right play. Therefore, always preparea play or two to jumpto. It’s not enough to match an audible with a code name. There must be a system. Avoid being easy to figure out. Try making a series of calls in which a specific word position designates the play. Be creative. Allow every player to be familiar with the system.

Don’t forget your defense.
Match your plays with a strong defense. The goal is to beat the passing and running speeds of your opponents. A cover 2 is a basic defense to run that most of the time works. In this defense, the cornerbacks and linebackers cover receivers man to man, while the safeties divide the deep field in 2. If a receiver enters their 2 of the field, the safety rescues.

These are the basics to developing your own playbook. Don’t reject other resources, such as the Internet, where a great number of playbooks are also attainable. These can permit you variety in your plays and a handful of ideas.

Still, the most important thing is that every member of your team accepts the plays. It is in this way that the playbook will work for you and that every player can pull off the play well.

Coach Miles has been advising flag football teams for over 15 years. He has developed several flag football plays over the years that have made it into top-selling flag football playbooks.